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BeatBeet!

BeatBeet!

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Devlog

  • Development Log/ Postmortem
    September 16, 2020 by milena
    Development Process There is a marked difference between developing a game remotely and in person. It was quite awkward to go through the game production pipeline remotely, especially in the initial b... Continue reading
  • Playtesting Documentation
    September 16, 2020 by milena
    Playtesting and Feedback We used the following template to structure our playtests. For the sake of brevity, we will be summarizing the results rather than posting the full docs for each: General Info... Continue reading
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